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CombatGoal update to check if multiple mobs hit the player and run back to last safe spot. #632

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lionaneesh
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This is a work in progress. It's still might save the bot but sometimes the run direction can have obstacles in which case it gets stuck :( works well for open fields.

…ck to last safe spot.

This is work in progress. Its still might save the bot but sometimes the run direction can have obstacles in which case it gets stuck :( works well for open fields.
this.stopMoving = stopMoving;
this.castingHandler = castingHandler;
this.mountHandler = mountHandler;
this.classConfig = classConfig;

AddPrecondition(GoapKey.incombat, true);
AddPrecondition(GoapKey.hastarget, true);
AddPrecondition(GoapKey.targetisalive, true);
//AddPrecondition(GoapKey.targetisalive, true);
AddPrecondition(GoapKey.targethostile, true);
//AddPrecondition(GoapKey.targettargetsus, true);
AddPrecondition(GoapKey.incombatrange, true);
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Take a loook at this.

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