CombatGoal update to check if multiple mobs hit the player and run back to last safe spot. #632
Annotations
3 errors and 8 warnings
Build:
Core/Goals/CombatGoal.cs#L165
'Navigation' does not contain a definition for 'StuckResetTimeout' and no accessible extension method 'StuckResetTimeout' accepting a first argument of type 'Navigation' could be found (are you missing a using directive or an assembly reference?)
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Build:
Core/Goals/CombatGoal.cs#L165
'Navigation' does not contain a definition for 'StuckResetTimeout' and no accessible extension method 'StuckResetTimeout' accepting a first argument of type 'Navigation' could be found (are you missing a using directive or an assembly reference?)
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Build
Process completed with exit code 1.
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Build:
Core/Goals/CombatGoal.cs#L156
Converting null literal or possible null value to non-nullable type.
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Build:
Core/Goals/CombatGoal.cs#L156
Converting null literal or possible null value to non-nullable type.
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Build:
Core/Goals/CombatGoal.cs#L23
The field 'CombatGoal.runningAway' is never used
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Build:
Core/Goals/CombatGoal.cs#L20
Member 'LastSafeLocationTime' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
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Build:
Core/Goals/CombatGoal.cs#L156
Converting null literal or possible null value to non-nullable type.
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Build:
Core/Goals/CombatGoal.cs#L156
Converting null literal or possible null value to non-nullable type.
|
Build:
Core/Goals/CombatGoal.cs#L23
The field 'CombatGoal.runningAway' is never used
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Build:
Core/Goals/CombatGoal.cs#L20
Member 'LastSafeLocationTime' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
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