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Update CHANGELOG.md; update docs and default settings
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arimger committed Aug 22, 2024
1 parent d816c95 commit 4d53280
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4 changes: 3 additions & 1 deletion Assets/Editor Toolbox/CHANGELOG.md
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@@ -1,7 +1,9 @@
## 0.12.13 [19.08.2024]
## 0.12.13 [22.08.2024]

### Changed:
- Hierarchy: Added Tree List renderer, which improves visual identification of parent and child gameobjects
- Hierarchy: For now 'Script' label will display all available components linked to a GameObject/Prefabs
- Hierarchy: For now 'Layer' label will display full layer name instead of the layer mask value
- Fix SceneView settings change events firing when they shouldn't
- Fix issue when trying to find private fields/properties from parent classes (e.g. while using conditional attributes)

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5 changes: 3 additions & 2 deletions Assets/Editor Toolbox/EditorSettings.asset
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Expand Up @@ -15,7 +15,7 @@ MonoBehaviour:
useToolboxHierarchy: 1
drawHorizontalLines: 1
showSelectionsCount: 1
rowDataTypes: 00000000010000000500000004000000
rowDataTypes: 050000000000000001000000020000000300000004000000
useToolboxFolders: 1
largeIconScale: 0.8
smallIconScale: 0.7
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- typeReference: Toolbox.Editor.Drawers.RegexValueAttributeDrawer, Toolbox.Editor
listPropertyDrawerHandlers:
- typeReference: Toolbox.Editor.Drawers.ReorderableListAttributeDrawer, Toolbox.Editor
- typeReference: Toolbox.Editor.Drawers.ReorderableListExposedAttributeDrawer, Toolbox.Editor
- typeReference: Toolbox.Editor.Drawers.ReorderableListExposedAttributeDrawer,
Toolbox.Editor
- typeReference: Toolbox.Editor.Drawers.ScrollableItemsAttributeDrawer, Toolbox.Editor
targetTypeDrawerHandlers:
- typeReference: Toolbox.Editor.Drawers.SerializedDictionaryDrawer, Toolbox.Editor
2 changes: 1 addition & 1 deletion Assets/Examples/Scenes/SampleScene.unity
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Expand Up @@ -1852,7 +1852,7 @@ GameObject:
m_Layer: 5
m_Name: Test Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_Icon: {fileID: 2800000, guid: 902de9e125722044e9e8771af5c1b865, type: 3}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
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