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fix(dependencies): nsubstitute no longer required
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Unity auto upgrade overwrote a sensitive asmdef file that started pulling in test files. This patch
restores things back to the expected functionality.

#18
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ashblue committed May 31, 2020
1 parent 49c3442 commit 02f7bbb
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Showing 2 changed files with 7 additions and 14 deletions.
17 changes: 5 additions & 12 deletions Tests/Editor/Fluid.BehaviorTree.EditorTests.asmdef
Original file line number Diff line number Diff line change
Expand Up @@ -2,24 +2,17 @@
"name": "Fluid.BehaviorTree.EditorTests",
"references": [
"Fluid.BehaviorTree",
"Fluid.BehaviorTree.Editor",
"UnityEngine.TestRunner",
"UnityEditor.TestRunner"
"Fluid.BehaviorTree.Editor"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll",
"NSubstitute.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [],
"noEngineReferences": false
}
"optionalUnityReferences": [
"TestAssemblies"
]
}
4 changes: 2 additions & 2 deletions Tests/Editor/Fluid.BehaviorTree.EditorTests.asmdef.meta

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