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Simplify _readScreen2 for non-mobile builds
GLideN64 #419: Commit e7c1f93 pushed by gonetz
August 4, 2024 17:16 8m 35s master
August 4, 2024 17:16 8m 35s
Fix compilation error with -DNOHQ
GLideN64 #418: Commit 35d2f03 pushed by gonetz
August 4, 2024 17:12 10m 5s master
August 4, 2024 17:12 10m 5s
Fix noise generation on GLES
GLideN64 #417: Commit cb06d7b pushed by gonetz
August 4, 2024 17:10 7m 43s master
August 4, 2024 17:10 7m 43s
GLideNUI: show native path seperator
GLideN64 #416: Commit 24f7f47 pushed by gonetz
August 4, 2024 17:09 8m 8s master
August 4, 2024 17:09 8m 8s
Correct CheckForFrameBufferTexture:
GLideN64 #415: Commit b7f30ed pushed by gonetz
August 4, 2024 17:09 2m 38s master
August 4, 2024 17:09 2m 38s
GLideNUI: show native path seperator
GLideN64 #414: Pull request #2860 opened by Rosalie241
July 19, 2024 10:29 8m 45s Rosalie241:native-seperator
July 19, 2024 10:29 8m 45s
Fix shader noise generation on GLES
GLideN64 #413: Pull request #2858 opened by scurest
July 9, 2024 00:52 7m 27s scurest:fix-2837
July 9, 2024 00:52 7m 27s
Correct color of line vertices.
GLideN64 #410: Commit fb645bf pushed by gonetz
July 5, 2024 14:29 7m 50s master
July 5, 2024 14:29 7m 50s
Line3d fixes
GLideN64 #409: Pull request #2854 opened by gonetz
July 4, 2024 17:00 7m 31s line3d_fixes
July 4, 2024 17:00 7m 31s
Correct color of line vertices.
GLideN64 #408: Commit 385e1aa pushed by gonetz
July 4, 2024 16:59 8m 45s line3d_fixes
July 4, 2024 16:59 8m 45s
Fix debug message for GBI_Unknown command.
GLideN64 #407: Commit 24f873b pushed by gonetz
July 2, 2024 15:47 8m 25s master
July 2, 2024 15:47 8m 25s
Preliminary F3DEX3 LVP support (#2842)
GLideN64 #406: Commit b36c440 pushed by gonetz
June 30, 2024 15:25 9m 35s master
June 30, 2024 15:25 9m 35s
Fix GraphicsDrawer::_updateViewport: take frame buffer origin into ac…
GLideN64 #405: Commit 6816621 pushed by gonetz
June 30, 2024 10:13 8m 22s master
June 30, 2024 10:13 8m 22s
Preliminary F3DEX3 LVP support
GLideN64 #404: Pull request #2842 synchronize by aglab2
June 30, 2024 07:34 7m 29s Luna-Project64:f3dex3-lvp
June 30, 2024 07:34 7m 29s
Fix tile size calculation in TextureCache::_loadHiresTexture.
GLideN64 #403: Commit f119c32 pushed by gonetz
June 30, 2024 07:20 8m 1s master
June 30, 2024 07:20 8m 1s
Use mupen64plus API for logging
GLideN64 #402: Commit c1c6b90 pushed by gonetz
June 30, 2024 03:48 9m 28s master
June 30, 2024 03:48 9m 28s
Preliminary F3DEX3 LVP support
GLideN64 #401: Pull request #2842 opened by aglab2
June 7, 2024 13:02 7m 48s Luna-Project64:f3dex3-lvp
June 7, 2024 13:02 7m 48s
Do not load texture if tile width or height is negative.
GLideN64 #400: Commit 85bdd45 pushed by gonetz
June 1, 2024 11:06 8m 31s master
June 1, 2024 11:06 8m 31s
Do not load texture if tile width or height is negative.
GLideN64 #399: Commit ac9afda pushed by gonetz
May 25, 2024 13:38 3m 30s master
May 25, 2024 13:38 3m 30s
Use mupen64plus API for logging
GLideN64 #398: Pull request #2840 opened by Rosalie241
May 24, 2024 10:18 7m 32s Rosalie241:mupen-log-api
May 24, 2024 10:18 7m 32s
Correct DMA_Tri command again.
GLideN64 #397: Commit 4972e76 pushed by gonetz
May 19, 2024 03:47 11m 4s master
May 19, 2024 03:47 11m 4s
Textures.cpp: only calculate strongcrc once
GLideN64 #396: Pull request #2838 opened by Rosalie241
May 13, 2024 15:50 9m 15s Rosalie241:crash-fix
May 13, 2024 15:50 9m 15s
Correct DMA_Tri command for JFG.
GLideN64 #395: Commit b021d8e pushed by gonetz
May 1, 2024 14:47 8m 15s master
May 1, 2024 14:47 8m 15s
Change copyToRDRAM default when building with M64P_GLIDENUI
GLideN64 #394: Commit 576ad87 pushed by gonetz
May 1, 2024 07:41 7m 38s master
May 1, 2024 07:41 7m 38s
Update 3DMathNeon.cpp
GLideN64 #393: Commit 408e1da pushed by gonetz
May 1, 2024 07:35 7m 52s master
May 1, 2024 07:35 7m 52s