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Update multiview shader code generator for Vulkan
Presubmit #10741: Commit 62cd8f1 pushed by pixelflinger
February 1, 2025 00:50 12m 55s main
February 1, 2025 00:50 12m 55s
[Depends on #8332] Integrate fgviewer to the engine side (#8344)
Presubmit #10740: Commit 793f2b4 pushed by show50726
January 31, 2025 23:39 13m 2s main
January 31, 2025 23:39 13m 2s
Metal: add config to abandon frame if drawable cannot be acquired (#8…
Presubmit #10738: Commit 9a2ca8d pushed by bejado
January 31, 2025 21:31 12m 25s main
January 31, 2025 21:31 12m 25s
c-filament-style.el: fix init list indent
Presubmit #10737: Commit 6771072 pushed by elizagamedev
January 31, 2025 20:06 15m 35s main
January 31, 2025 20:06 15m 35s
matdbg: add support for essl1 shader debugging
Presubmit #10735: Commit 40851f4 pushed by elizagamedev
January 31, 2025 19:44 12m 34s main
January 31, 2025 19:44 12m 34s
matdbg: add support for essl1 shader debugging
Presubmit #10734: Pull request #8403 synchronize by elizagamedev
January 31, 2025 19:31 12m 56s exv/essl1-matdbg
January 31, 2025 19:31 12m 56s
Improve external texture image API
Presubmit #10733: Pull request #8395 synchronize by pixelflinger
January 31, 2025 17:53 14m 18s ma/platform-external-image
January 31, 2025 17:53 14m 18s
Add a way to retrieve the GL_RENDERER and GL_VENDOR strings
Presubmit #10732: Pull request #8383 synchronize by pixelflinger
January 31, 2025 17:52 13m 15s ma/rendererstrings
January 31, 2025 17:52 13m 15s
attempt to fix crashers when initializing the JVM
Presubmit #10731: Pull request #8380 synchronize by pixelflinger
January 31, 2025 17:51 12m 40s ma/jnienv
January 31, 2025 17:51 12m 40s
Update multiview shader code generator for Vulkan
Presubmit #10730: Pull request #8400 synchronize by rafadevai
January 31, 2025 14:06 13m 38s rafadevai:multiview
January 31, 2025 14:06 13m 38s
Refactor: Rename shader snippets w/ new naming convention (see README…
Presubmit #10729: Commit 87bdf96 pushed by z3moon
January 31, 2025 00:02 14m 2s main
January 31, 2025 00:02 14m 2s
matdbg: add support for essl1 shader debugging
Presubmit #10727: Pull request #8403 opened by elizagamedev
January 30, 2025 23:47 13m 16s exv/essl1-matdbg
January 30, 2025 23:47 13m 16s
Refactor: Rename shader snippets w/ new naming convention (see README…
Presubmit #10726: Pull request #8402 synchronize by z3moon
January 30, 2025 23:47 15m 36s zm/rename-shaders
January 30, 2025 23:47 15m 36s
Refactor: Rename shader snippets w/ new naming convention (see README…
Presubmit #10725: Pull request #8402 opened by z3moon
January 30, 2025 22:48 15m 19s zm/rename-shaders
January 30, 2025 22:48 15m 19s
Update multiview shader code generator for Vulkan
Presubmit #10723: Pull request #8400 opened by rafadevai
January 30, 2025 18:08 12m 4s rafadevai:multiview
January 30, 2025 18:08 12m 4s
Adds the layercount to the VulkanTexture and SwapChainBundle
Presubmit #10722: Pull request #8392 synchronize by GrantComm
January 30, 2025 16:57 Action required GrantComm:layercount
January 30, 2025 16:57 Action required
Release Filament 1.56.7
Presubmit #10721: Commit f1c1aa1 pushed by bejado
January 30, 2025 00:42 13m 16s main
January 30, 2025 00:42 13m 16s
Flips v coordinates for vulkan usage
Presubmit #10720: Pull request #8399 opened by GrantComm
January 29, 2025 23:26 Action required GrantComm:hellostereo_fix
January 29, 2025 23:26 Action required
Adds the layercount to the VulkanTexture and SwapChainBundle
Presubmit #10719: Pull request #8392 synchronize by GrantComm
January 29, 2025 23:21 Action required GrantComm:layercount
January 29, 2025 23:21 Action required
add a version of Engine::flushAndWait that takes a timeout
Presubmit #10718: Commit 41f7dc3 pushed by pixelflinger
January 29, 2025 22:47 13m 29s main
January 29, 2025 22:47 13m 29s
Remove noexcept from UserPanicHandler::call() so that panic handlers …
Presubmit #10717: Commit 4465e6c pushed by pixelflinger
January 29, 2025 22:44 15m 23s main
January 29, 2025 22:44 15m 23s