efficiently partitionable threefry PRNG 32-bit random bits implementation #13012
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Puzzled over and co-authored with @mattjj!
This essentially makes the implementation of Threefry 32-bit random bits into a pure map (in a way that the compiler notices that it is).
The cost relative to the existing implementation is 2x over-generation of bits, but in return we are bit-equivalent between the two implementations.
This sits behind a flag for now. If/when we verify no major (unpartitioned) performance regressions, we can swap this in as the default.