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Fixed example broken by #6216 and added information for new camera default setting #6620
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davepagurek
merged 10 commits into
processing:main
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inaridarkfox4231:fix-the-camera-reference-bug
Dec 15, 2023
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Fixed example broken by #6216 and added information for new camera default setting #6620
davepagurek
merged 10 commits into
processing:main
from
inaridarkfox4231:fix-the-camera-reference-bug
Dec 15, 2023
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Restore camera settings according to 100x100
Restore camera settings according to 100x100
Regarding the setCamera() example, the transition was not clean, so I modified the code.
It looks like a parallel projection, so I'll fix it.
The way I set the background was sloppy, so I fixed it.
camera(0, 0, 50*sqrt(3), 0, 0, 0, 0, 1, 0); perspective(PI/3, 1, 5*sqrt(3), 500*sqrt(3));
add information about new 80,800,8000 camera default system.
fix indent
inaridarkfox4231
changed the title
Fixed example broken by #6216 and added information for 80,800,8000 camera default setting
Fixed example broken by #6216 and added information for new camera default setting
Dec 11, 2023
The image() function uses push() to pop() internally, so the processing is duplicated and it's not pretty. Also, since it may be affected by imageMode(), I thought this would be better.
add noLights()
Please leave a review. |
davepagurek
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Dec 15, 2023
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Thanks for combing through all the examples!
17 tasks
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Due to #6216, many reference examples related to cameras were broken. The purpose is to restore it to its original state.
Resolves #6611
Changes: many.
Screenshots of the change:
before
after
PR Checklist
npm run lint
passes