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Stabilize async fn
and return-position impl Trait
in trait
#115822
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(NOT A CONTRIBUTION) I am very sorry to have to write this, but I do not believe that this stabilization report should be accepted. It is based on the reversal of the previously agreed upon resolution to #103854, and there seems to be no basis for that reversal except a desire to ship to a specific schedule. I want to reiterate my position expressed in #103854, that a solution to the "Send problem" should be considered a blocker on stabilizing AFIT. Despite eagerly awaiting the completion of AFIT, I still hold this view and I want to restate my concern. The discussion on #103854 concluded that an RTN-like solution should block stabilizing AFIT, and I do not see any facts presented here that have changed that should change that conclusion. The proposed mitigations in this stabilization report are not adequate to resolve the problem for users. Users cannot, in the general case, "avoid spawning in a generic context." The stabilization report cites one case study in which that mitigation was possible, but an examination of the diff shows that case study is clearly not ordinary. In that case study, an enum is being used to determine the instantiation of a generic function to one of a closed set of concrete types. Obviously, many generic functions are actually generic, in that the type parameter is being instantiated elsewhere, and "avoiding spawning in a generic context" could require enormous refactoring, possibly across multiple crate boundaries, if its possible at all. I can speak to my own experienced writing (closed source) code, in which a bug in existing code could only be fixed by introducing a spawn. This code was generic - it was a method on a generic container - and it required calling an async method (defined using the async-trait crate) on a generic value of that type that parameterized the container. Fixing this bug if it were not possible to require that the return type of that method is One problem not addressed by the first mitigation is that users do not always control the definition of traits they use: those traits may be defined in open source libraries their project depends on. Authors of open source libraries who want to begin using AFIT will have to decide: do they use the first mitigation discussed here - requiring all of their users to impose a I note especially that the transform implemented by async-trait is non-trivial, and the mitigation in the stabilization report understates the problem, because if the method includes lifetimes, expressing that dependence with impl trait syntax is not obvious. On the other hand, writing the AFIT syntax is easy. I expect library authors who are not exceptionally cautious to just use the AFIT syntax, exposing their users to the possibility of being caught in the Send-spawn trap. What does the lang team recommend to open source library authors about how they should define traits with async methods? Does it suggest they use the first mitigation or not? Does it believe that they will do this, or does it consider library authors accidentally imposing the Send-spawn trap on end users an acceptable outcome? Moreover, why should the position be shifted from the position adopted in #103854? What has changed in the intervening time? I want to highlight what I see as a major process failure that has led to this situation. The reality is that the "Send method problem" has been known and discussed since 2018, when I remember discussing it with other members of the language team. Despite knowing about this problem for at least five years, it seems very little was done to try to resolve the problem before #103854 was opened less than a year ago. Why not? RTN should have been addressed in parallel with GATs, so that AFIT would be ready to ship soon after the launch of GATs last year. The fact that it wasn't was a major process failure, one of most severe examples of the lang team failing to keep on top of its responsibilities, and I think the team should take responsibility for that. I have the impression that this stabilization report is motivated by a desire to meet the goal stated in the blog post that async fn in traits would be stabilized in 2023. But the blog post also stated that some form of RTN would be included as a blocking requirement of that goal. Breaking previous consensus decisions about blockers to meet an arbitrary deadline should not be acceptable to the project. |
am I just out of the loop or is it the case that RTN was not even mentioned by the time the GAT stabilization proposal was accepted? there were some concerns about the lifetime problems in various positions of using GATs which were valid and that you expressed, I think, and would have been reason enough to block it, and at the time I agreed with that in particular. however, GATs and RTN, despite having some relationship (namely, RTN desugaring into associated types, including GATs), only have an underlying dependency of RTN on GATs for having a nice implementation. it is not the case that GATs are not useful in their own right or that they only live for this use-case. it would be good if we could reserve phrases like "major process failure" for things that are unambiguously so, rather than just things that seem slightly suboptimal, unless I am wildly misunderstanding things. |
It is definitely a reversal of that decision. It was discussed quite a bit some time back. I wrote a blog post at the time but.. rust-lang/blog.rust-lang.org#1112 ...apparently it never got merged! The reasoning there was as follows, and I think it's correct (but perhaps should be added to the stabilization report):
You wrote this:
I wholeheartedly agree that the stabilization schedule for async fn in trait has been too slow. In fact, early on, when we did our initial planning, @tmandry and I said from the beginning that we were going to stabilize incrementally and often, but it didn't happen, for a variety of reasons. I'd like to do a retrospective to talk about that, it's something I've been thinking about, but regardless, the main takeaway for me has definitely been we need to double down on incremental progress. And that's exactly what we're trying to do with this PR. I definitely agree that the next step after we do this stabilization will be to focus on solving the "send bound" problem (and then probably dynamic dispatch). Personally I'm still positive on RTN, but there have been some interesting alternatives. It'll be much easier for us to have this conversation if we're not blocked.
Actually, I think this is backwards. Rust has always operated on a model where we deliver incrementally and continuously -- this is what the release trains are all about! -- and avoid blocking things for "big bang" releases that cover everything all at once (the edition is the major counterexample, and we explicitly moved that to a more train-based model for Rust 2021, which I think was a success). That's because grouping too much stuff together leads to stress and means users have to wait longer; it also denies us valuable feedback. I am positive that having people able to play around with async fns in traits and so forth will make it easier, not harder, for us to have the follow-on discussions we need to have.
My recommendation is that they use explicit GATs for the time being, which are stable. (EDIT: I forget that we didn't get TAIT stabilization done yet! I was hoping to have both, which would've put us in a great place. Without that, it's a bit more painful; but I don't see how anyone's lives get worse, it just means we haven't solved all the problems for all the people yet.) |
I do not expect this feature to solve all problems that exist around using async around traits. The foremost change of this feature is that you can use it to replace all your non-dyn uses of the Wrt perceived or real multiple process failures, please raise them on zulip with the lang team. This general discussion does not belong here and is off topic. |
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(NOT A CONTRIBUTION) I do agree with this framing of the Send problem:
And if I understand correctly, the changes to lifetime capture mean that there's a relatively high degree of parity between declaring an async method with and without the Send bound. The stabilization report implies this in the mitigation section, but doesn't call it out explicitly there and I didn't consider it while writing my first comment. In other words, I want to explicitly connect a method written with async-trait to what would be written with this feature: #[async_trait]
trait RequiresSend {
async fn foo(&self) -> Option<String>;
}
trait RequiresSend {
fn foo(&self) -> impl Future<Output = Option<String>> + Send;
}
#[async_trait(?Send)]
trait NotSend {
async fn foo(&self) -> Option<String>;
}
trait NotSend {
async fn foo(&self) -> Option<String>;
} So, with this as the case, there's a lot closer parity between the complexity of I know the team has considered a syntax for bounding Send on all the methods of a trait (FWIW I think this is unnecessary), but what openness is there to an attribute to require Send on the return type of an AFIT without having to transform the signature to RPIT? In other words: trait RequiresSend {
#[require_send]
async fn foo(&self) -> Option<String>;
} I think I would personally be comfortable with stabilizing this feature with an attribute like this and a strongly worded recommendation to library authors that if they want to be compatible with the work stealing runtimes they should apply this attribute. Obviously in the future when an RTN-like feature lands, discouraging this attribute would then be preferred. This would increase churn, but I think it would do a lot to reduce the risk of the Send-spawn trap. |
If it's really so desired, implementing an attribute like |
As a +1 to @withoutboats's comment, there's three glaring issues I regularly see wrt to async + Send: (a) It's far too easy to accidentally make a
(b) The error messaging around why a future is
which tells you nothing about what is actually triggering the future to be (c) From my experience, "Future is not Now none of these are unique to AFIT, but similar to @withoutboats, I'm worried stabilizing AFIT without a clear So personally, I'd like to see one of two things happen before AFIT is stabilized:
|
Using an iterator instead of a static slice allows for more flexible implementations of `TracksInfo` that can use the chain storage without compromising a lot on the performance/memory penalty if we were to return an owned `Vec` instead. NOTE: This feature will benefit from the soon to be released return_position_impl_trait_in_trait(rust-lang/rust#115822) to not require the `TracksIter` associated type and from a bugfix in the compiler(rust-lang/rust#116662) to declare the DEFAULT_MAX_TRACK_NAME_LEN generic constant in the `TracksInfo` trait.
Using an iterator instead of a static slice allows for more flexible implementations of `TracksInfo` that can use the chain storage without compromising a lot on the performance/memory penalty if we were to return an owned `Vec` instead. NOTE: This feature will benefit from the soon to be released return_position_impl_trait_in_trait(rust-lang/rust#115822) to not require the `TracksIter` associated type and from a bugfix in the compiler(rust-lang/rust#116662) to declare the DEFAULT_MAX_TRACK_NAME_LEN generic constant in the `TracksInfo` trait.
which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822
`AFIT` is expected in the upcoming rust-1.75 release (scheduled for 2023/12/28). `#[allow(async_fn_in_trait)]` is required until a solution to RPITIT is merged in rust. This put responsability on the implementor of `async_signature::AsyncSigner` to make sure their future is `Send`able. see rust-lang/rust#115822 (comment) for more context.
`AFIT` was stabilized in Rust 1.75. `#[allow(async_fn_in_trait)]` is required until a solution to RPITIT is merged in rust. This put responsability on the implementor of `async_signature::AsyncSigner` to make sure their future is `Send`able. see rust-lang/rust#115822 (comment) for more context. Also introduces an `AsyncRandomizedSigner` trait. Co-authored-by: Arthur Gautier <[email protected]>
* rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR #3039.
which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822
* rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039.
which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822
* refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See #2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * chore(repo): update issue templates * Bump rust version to 1.75.0 (#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR #3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * fix: add some robustness and future proofing * fix e2e tests --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]>
* rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039.
…3032) * refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See zellij-org#2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * chore(repo): update issue templates * Bump rust version to 1.75.0 (zellij-org#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (zellij-org#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * fix: add some robustness and future proofing * fix e2e tests --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]>
… reducing size of TerminalCharacter (#3043) * refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See #2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * refactor: Unify viewport transfer: transfer + cursor update together * perf: Reduce size of TerminalCharacter from 72 to 60 bytes With a 10MB single line catted into a fresh terminal, VmRSS goes from 964092 kB to 874020 kB (as reported by /proc/<pid>/status) before/after this patch Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~15s to ~12.5s * fix(build): Don't unconditionally rebuild zellij-utils * refactor: Remove Copy impl on TerminalCharacter * perf: Rc styles to reduce TerminalCharacter from 60 to 24 bytes With a 10MB single line catted into a fresh terminal, VmRSS goes from 845156 kB to 478396 kB (as reported by /proc/<pid>/status) before/after this patch Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~12.5s to ~7s * perf: Remove RcCharacterStyles::Default, allow enum niche optimisation This reduces TerminalCharacter from 24 to 16 bytes With a 10MB single line catted into a fresh terminal, VmRSS goes from 478396 kB to 398108 kB (as reported by /proc/<pid>/status) before/after this patch Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~7s to ~4.75s * docs: link anchor omission from reset_all is deliberate reset_all is only used from ansi params, and ansi params don't control link anchor * fix: Remove no-op on variable that gets immediately dropped * refactor: Simplify replace_character_at logic The original condition checked absolute_x_index was in bounds, then used the index to manipulate it. This is equivalent to getting a ref to the character at that position and manipulating directly * chore: Run xtask format * chore(repo): update issue templates * Bump rust version to 1.75.0 (#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR #3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * xtask: Disable pusing during publish (#3040) * xtask: Add `--no-push` flag to `publish` which can be used when simulating releases to work without a writable git fork of the zellij code. * xtask: Fix borrow issues * xtask/pipe: Require lockfile in publish to avoid errors from invalid dependency versions. * CHANGELOG: Add PR #3040. * fix(terminal): some real/saved cursor bugs during resize (#3032) * refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See #2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * chore(repo): update issue templates * Bump rust version to 1.75.0 (#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR #3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * fix: add some robustness and future proofing * fix e2e tests --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]> * fix integer overflow again (oops) --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]>
* rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039.
…3032) * refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See zellij-org#2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * chore(repo): update issue templates * Bump rust version to 1.75.0 (zellij-org#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (zellij-org#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * fix: add some robustness and future proofing * fix e2e tests --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]>
… reducing size of TerminalCharacter (zellij-org#3043) * refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See zellij-org#2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * refactor: Unify viewport transfer: transfer + cursor update together * perf: Reduce size of TerminalCharacter from 72 to 60 bytes With a 10MB single line catted into a fresh terminal, VmRSS goes from 964092 kB to 874020 kB (as reported by /proc/<pid>/status) before/after this patch Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~15s to ~12.5s * fix(build): Don't unconditionally rebuild zellij-utils * refactor: Remove Copy impl on TerminalCharacter * perf: Rc styles to reduce TerminalCharacter from 60 to 24 bytes With a 10MB single line catted into a fresh terminal, VmRSS goes from 845156 kB to 478396 kB (as reported by /proc/<pid>/status) before/after this patch Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~12.5s to ~7s * perf: Remove RcCharacterStyles::Default, allow enum niche optimisation This reduces TerminalCharacter from 24 to 16 bytes With a 10MB single line catted into a fresh terminal, VmRSS goes from 478396 kB to 398108 kB (as reported by /proc/<pid>/status) before/after this patch Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~7s to ~4.75s * docs: link anchor omission from reset_all is deliberate reset_all is only used from ansi params, and ansi params don't control link anchor * fix: Remove no-op on variable that gets immediately dropped * refactor: Simplify replace_character_at logic The original condition checked absolute_x_index was in bounds, then used the index to manipulate it. This is equivalent to getting a ref to the character at that position and manipulating directly * chore: Run xtask format * chore(repo): update issue templates * Bump rust version to 1.75.0 (zellij-org#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (zellij-org#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * xtask: Disable pusing during publish (zellij-org#3040) * xtask: Add `--no-push` flag to `publish` which can be used when simulating releases to work without a writable git fork of the zellij code. * xtask: Fix borrow issues * xtask/pipe: Require lockfile in publish to avoid errors from invalid dependency versions. * CHANGELOG: Add PR zellij-org#3040. * fix(terminal): some real/saved cursor bugs during resize (zellij-org#3032) * refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s * refactor: Simplify `if let` into a `.map` * refactor: There are only new saved coordinates when there were old ones * refactor: Unify viewport transfer: use common variable names * fix: Use same saved cursor logic in height resize as width See zellij-org#2182 for original introduction that only added it in one branch, this fixes an issue where the saved cursor was incorrectly reset when the real cursor was * fix: Correct saved+real cursor calculations when reflowing long lines * fix: Don't create canonical lines if cursor ends on EOL after resize Previously if a 20 character line were split into two 10 character lines, the cursor would be placed on the line after the two lines. New characters would then be treated as a new canonical line. This commit fixes this by biasing cursors to the end of the previous line. * fix: for cursor index calculation in lines that are already wrapped * chore: test for real/saved cursor position being handled separately * chore: Apply cargo format * chore(repo): update issue templates * Bump rust version to 1.75.0 (zellij-org#3039) * rust-toolchain: Bump toolchain version to 1.69.0 which, compared to the previous 1.67.0, has the following impacts on `zellij`: - [Turn off debuginfo for build deps][2]: Increases build time (on my machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected* This version also changes [handling of the `default-features` flag][3] when specifying dependencies in `Cargo.toml`. If a dependent crate requires `default-features = true` on a crate that is required as `default-features = false` further up the dependency tree, the `true` setting "wins". We only specify `default-features = false` for three crates total: - `names`: This is used only by us - `surf`: This is used only by us - `vte`: This is also required by `strip-ansi-escapes`, but that has `default-features = false` as well How this affects our transitive dependencies is unknown at this point. [2]: rust-lang/cargo#11252 [3]: rust-lang/cargo#11409 * rust-toolchain: Bump toolchain version to 1.70.0 which, compared to the previous 1.69.0, as the following impacts on `zellij`: 1. [Enable sparse registry checkout for crates.io by default][1] This drastically increases the time to first build on a fresh rust installation/a rust installation with a clean cargo registry cache. Previously it took about 75s to populate the deps/cache (with `cargo fetch --locked` and ~100 MBit/s network), whereas now the same process takes ~10 s. 2. [The `OnceCell` type is now part of std][2] In theory, this would allow us to cut a dependency from `zellij-utils`, but the `once_cell` crate is pulled in by another 16 deps, so there's no point in attempting it right now. Build times and binary sizes are unaffected by this change compared to the previous 1.69.0 toolchain. [1]: rust-lang/cargo#11791 [2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html * rust-toolchain: Bump toolchain version to 1.75.0 which, compared to the previous 1.70.0, has the following impacts on `zellij`: 1. [cross-crate inlining][8] This should increase application performance, as functions can now be inlined across crates. 2. [`async fn` in traits][9] This would allow us to drop the `async_trait` dependency, but it is currently still required by 3 other dependencies. Build time in debug mode (on my own PC) is cut down from 256s to 189s (for a clean build). Build time in release mode is cut down from 473s to 391s (for a clean build). Binary sizes only change minimally (825 MB -> 807 MB in debug, 29 MB -> 30 MB in release). [8]: rust-lang/rust#116505 [9]: rust-lang/rust#115822 * chore: Apply rustfmt. * CHANGELOG: Add PR zellij-org#3039. * feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (zellij-org#3066) * prototype - working with message from the cli * prototype - pipe from the CLI to plugins * prototype - pipe from the CLI to plugins and back again * prototype - working with better cli interface * prototype - working after removing unused stuff * prototype - working with launching plugin if it is not launched, also fixed event ordering * refactor: change message to cli-message * prototype - allow plugins to send messages to each other * fix: allow cli messages to send plugin parameters (and implement backpressure) * fix: use input_pipe_id to identify cli pipes instead of their message name * fix: come cleanups and add skip_cache parameter * fix: pipe/client-server communication robustness * fix: leaking messages between plugins while loading * feat: allow plugins to specify how a new plugin instance is launched when sending messages * fix: add permissions * refactor: adjust cli api * fix: improve cli plugin loading error messages * docs: cli pipe * fix: take plugin configuration into account when messaging between plugins * refactor: pipe message protobuf interface * refactor: update(event) -> pipe * refactor - rename CliMessage to CliPipe * fix: add is_private to pipes and change some naming * refactor - cli client * refactor: various cleanups * style(fmt): rustfmt * fix(pipes): backpressure across multiple plugins * style: some cleanups * style(fmt): rustfmt * style: fix merge conflict mistake * style(wording): clarify pipe permission * docs(changelog): introduce pipes * fix: add some robustness and future proofing * fix e2e tests --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]> * fix integer overflow again (oops) --------- Co-authored-by: Aram Drevekenin <[email protected]> Co-authored-by: har7an <[email protected]>
Pkgsrc changes: * Adjust patches and cargo checksums to new versions. * For an external LLVM, set dependency of llvm >= 16, in accordance with the upstream changes. * Mark that on NetBSD we now need >= 9.0, so 8.x is no longer supported. * On NetBSD/sparc64 10.x, we now need GCC 12 to build the embedded LLVM, which is version 17; apparently GCC 10.4 or 10.5 mis-compiles it, resulting in an illegal instruction fault during the build. Ref. rust-lang/rust#117231 Upstream changes: Version 1.75.0 (2023-12-28) ========================== - [Stabilize `async fn` and return-position `impl Trait` in traits.] (rust-lang/rust#115822) - [Allow function pointer signatures containing `&mut T` in `const` contexts.] (rust-lang/rust#116015) - [Match `usize`/`isize` exhaustively with half-open ranges.] (rust-lang/rust#116692) - [Guarantee that `char` has the same size and alignment as `u32`.] (rust-lang/rust#116894) - [Document that the null pointer has the 0 address.] (rust-lang/rust#116988) - [Allow partially moved values in `match`.] (rust-lang/rust#103208) - [Add notes about non-compliant FP behavior on 32bit x86 targets.] (rust-lang/rust#113053) - [Stabilize ratified RISC-V target features.] (rust-lang/rust#116485) Compiler -------- - [Rework negative coherence to properly consider impls that only partly overlap.] (rust-lang/rust#112875) - [Bump `COINDUCTIVE_OVERLAP_IN_COHERENCE` to deny, and warn in dependencies.] (rust-lang/rust#116493) - [Consider alias bounds when computing liveness in NLL.] (rust-lang/rust#116733) - [Add the V (vector) extension to the `riscv64-linux-android` target spec.] (rust-lang/rust#116618) - [Automatically enable cross-crate inlining for small functions] (rust-lang/rust#116505) - Add several new tier 3 targets: - [`csky-unknown-linux-gnuabiv2hf`] (rust-lang/rust#117049) - [`i586-unknown-netbsd`] (rust-lang/rust#117170) - [`mipsel-unknown-netbsd`] (rust-lang/rust#117356) Refer to Rust's [platform support page][platform-support-doc] for more information on Rust's tiered platform support. Libraries --------- - [Override `Waker::clone_from` to avoid cloning `Waker`s unnecessarily.] (rust-lang/rust#96979) - [Implement `BufRead` for `VecDeque<u8>`.] (rust-lang/rust#110604) - [Implement `FusedIterator` for `DecodeUtf16` when the inner iterator does.] (rust-lang/rust#110729) - [Implement `Not, Bit{And,Or}{,Assign}` for IP addresses.] (rust-lang/rust#113747) - [Implement `Default` for `ExitCode`.] (rust-lang/rust#114589) - [Guarantee representation of None in NPO] (rust-lang/rust#115333) - [Document when atomic loads are guaranteed read-only.] (rust-lang/rust#115577) - [Broaden the consequences of recursive TLS initialization.] (rust-lang/rust#116172) - [Windows: Support sub-millisecond sleep.] (rust-lang/rust#116461) - [Fix generic bound of `str::SplitInclusive`'s `DoubleEndedIterator` impl] (rust-lang/rust#100806) - [Fix exit status / wait status on non-Unix `cfg(unix)` platforms.] (rust-lang/rust#115108) Stabilized APIs --------------- - [`Atomic*::from_ptr`] (https://doc.rust-lang.org/stable/core/sync/atomic/struct.AtomicUsize.html#method.from_ptr) - [`FileTimes`] (https://doc.rust-lang.org/stable/std/fs/struct.FileTimes.html) - [`FileTimesExt`] (https://doc.rust-lang.org/stable/std/os/windows/fs/trait.FileTimesExt.html) - [`File::set_modified`] (https://doc.rust-lang.org/stable/std/fs/struct.File.html#method.set_modified) - [`File::set_times`] (https://doc.rust-lang.org/stable/std/fs/struct.File.html#method.set_times) - [`IpAddr::to_canonical`] (https://doc.rust-lang.org/stable/core/net/enum.IpAddr.html#method.to_canonical) - [`Ipv6Addr::to_canonical`] (https://doc.rust-lang.org/stable/core/net/struct.Ipv6Addr.html#method.to_canonical) - [`Option::as_slice`] (https://doc.rust-lang.org/stable/core/option/enum.Option.html#method.as_slice) - [`Option::as_mut_slice`] (https://doc.rust-lang.org/stable/core/option/enum.Option.html#method.as_mut_slice) - [`pointer::byte_add`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.byte_add) - [`pointer::byte_offset`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.byte_offset) - [`pointer::byte_offset_from`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.byte_offset_from) - [`pointer::byte_sub`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.byte_sub) - [`pointer::wrapping_byte_add`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.wrapping_byte_add) - [`pointer::wrapping_byte_offset`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.wrapping_byte_offset) - [`pointer::wrapping_byte_sub`] (https://doc.rust-lang.org/stable/core/primitive.pointer.html#method.wrapping_byte_sub) These APIs are now stable in const contexts: - [`Ipv6Addr::to_ipv4_mapped`] (https://doc.rust-lang.org/stable/core/net/struct.Ipv6Addr.html#method.to_ipv4_mapped) - [`MaybeUninit::assume_init_read`] (https://doc.rust-lang.org/stable/core/mem/union.MaybeUninit.html#method.assume_init_read) - [`MaybeUninit::zeroed`] (https://doc.rust-lang.org/stable/core/mem/union.MaybeUninit.html#method.zeroed) - [`mem::discriminant`] (https://doc.rust-lang.org/stable/core/mem/fn.discriminant.html) - [`mem::zeroed`] (https://doc.rust-lang.org/stable/core/mem/fn.zeroed.html) Cargo ----- - [Add new packages to `[workspace.members]` automatically.] (rust-lang/cargo#12779) - [Allow version-less `Cargo.toml` manifests.] (rust-lang/cargo#12786) - [Make browser links out of HTML file paths.] (rust-lang/cargo#12889) Rustdoc ------- - [Accept less invalid Rust in rustdoc.] (rust-lang/rust#117450) - [Document lack of object safety on affected traits.] (rust-lang/rust#113241) - [Hide `#[repr(transparent)]` if it isn't part of the public ABI.] (rust-lang/rust#115439) - [Show enum discriminant if it is a C-like variant.] (rust-lang/rust#116142) Compatibility Notes ------------------- - [FreeBSD targets now require at least version 12.] (rust-lang/rust#114521) - [Formally demote tier 2 MIPS targets to tier 3.] (rust-lang/rust#115238) - [Make misalignment a hard error in `const` contexts.] (rust-lang/rust#115524) - [Fix detecting references to packed unsized fields.] (rust-lang/rust#115583) - [Remove support for compiler plugins.] (rust-lang/rust#116412)
…sound, r=aliemjay Consider alias bounds when computing liveness in NLL (but this time sound hopefully) This is a revival of #116040, except removing the changes to opaque lifetime captures check to make sure that we're not triggering any unsoundness due to the lack of general existential regions and the currently-existing `ReErased` hack we use instead. r? `@aliemjay` -- I appreciate you pointing out the unsoundenss in the previous iteration of this PR, and I'd like to hear that you're happy with this iteration of this PR before this goes back into FCP :> Fixes #116794 as well --- (mostly copied from #116040 and reworked slightly) # Background Right now, liveness analysis in NLL is a bit simplistic. It simply walks through all of the regions of a type and marks them as being live at points. This is problematic in the case of aliases, since it requires that we mark **all** of the regions in their args[^1] as live, leading to bugs like #42940. In reality, we may be able to deduce that fewer regions are allowed to be present in the projected type (or "hidden type" for opaques) via item bounds or where clauses, and therefore ideally, we should be able to soundly require fewer regions to be live in the alias. For example: ```rust trait Captures<'a> {} impl<T> Captures<'_> for T {} fn capture<'o>(_: &'o mut ()) -> impl Sized + Captures<'o> + 'static {} fn test_two_mut(mut x: ()) { let _f1 = capture(&mut x); let _f2 = capture(&mut x); //~^ ERROR cannot borrow `x` as mutable more than once at a time } ``` In the example above, we should be able to deduce from the `'static` bound on `capture`'s opaque that even though `'o` is a captured region, it *can never* show up in the opaque's hidden type, and can soundly be ignored for liveness purposes. # The Fix We apply a simple version of RFC 1214's `OutlivesProjectionEnv` and `OutlivesProjectionTraitDef` rules to NLL's `make_all_regions_live` computation. Specifically, when we encounter an alias type, we: 1. Look for a unique outlives bound in the param-env or item bounds for that alias. If there is more than one unique region, bail, unless any of the outlives bound's regions is `'static`, and in that case, prefer `'static`. If we find such a unique region, we can mark that outlives region as live and skip walking through the args of the opaque. 2. Otherwise, walk through the alias's args recursively, as we do today. ## Limitation: Multiple choices This approach has some limitations. Firstly, since liveness doesn't use the same type-test logic as outlives bounds do, we can't really try several options when we're faced with a choice. If we encounter two unique outlives regions in the param-env or bounds, we simply fall back to walking the opaque via its args. I expect this to be mostly mitigated by the special treatment of `'static`, and can be fixed in a forwards-compatible by a more sophisticated analysis in the future. ## Limitation: Opaque hidden types Secondly, we do not employ any of these rules when considering whether the regions captured by a hidden type are valid. That causes this code (cc #42940) to fail: ```rust trait Captures<'a> {} impl<T> Captures<'_> for T {} fn a() -> impl Sized + 'static { b(&vec![]) } fn b<'o>(_: &'o Vec<i32>) -> impl Sized + Captures<'o> + 'static {} ``` We need to have existential regions to avoid [unsoundness](rust-lang/rust#116040 (comment)) when an opaque captures a region which is not represented in its own substs but which outlives a region that does. ## Read more Context: rust-lang/rust#115822 (comment) (for the liveness case) More context: rust-lang/rust#42940 (comment) (for the opaque capture case, which this does not fix) [^1]: except for bivariant region args in opaques, which will become less relevant when we move onto edition 2024 capture semantics for opaques.
…sound, r=aliemjay Consider alias bounds when computing liveness in NLL (but this time sound hopefully) This is a revival of #116040, except removing the changes to opaque lifetime captures check to make sure that we're not triggering any unsoundness due to the lack of general existential regions and the currently-existing `ReErased` hack we use instead. r? `@aliemjay` -- I appreciate you pointing out the unsoundenss in the previous iteration of this PR, and I'd like to hear that you're happy with this iteration of this PR before this goes back into FCP :> Fixes #116794 as well --- (mostly copied from #116040 and reworked slightly) # Background Right now, liveness analysis in NLL is a bit simplistic. It simply walks through all of the regions of a type and marks them as being live at points. This is problematic in the case of aliases, since it requires that we mark **all** of the regions in their args[^1] as live, leading to bugs like #42940. In reality, we may be able to deduce that fewer regions are allowed to be present in the projected type (or "hidden type" for opaques) via item bounds or where clauses, and therefore ideally, we should be able to soundly require fewer regions to be live in the alias. For example: ```rust trait Captures<'a> {} impl<T> Captures<'_> for T {} fn capture<'o>(_: &'o mut ()) -> impl Sized + Captures<'o> + 'static {} fn test_two_mut(mut x: ()) { let _f1 = capture(&mut x); let _f2 = capture(&mut x); //~^ ERROR cannot borrow `x` as mutable more than once at a time } ``` In the example above, we should be able to deduce from the `'static` bound on `capture`'s opaque that even though `'o` is a captured region, it *can never* show up in the opaque's hidden type, and can soundly be ignored for liveness purposes. # The Fix We apply a simple version of RFC 1214's `OutlivesProjectionEnv` and `OutlivesProjectionTraitDef` rules to NLL's `make_all_regions_live` computation. Specifically, when we encounter an alias type, we: 1. Look for a unique outlives bound in the param-env or item bounds for that alias. If there is more than one unique region, bail, unless any of the outlives bound's regions is `'static`, and in that case, prefer `'static`. If we find such a unique region, we can mark that outlives region as live and skip walking through the args of the opaque. 2. Otherwise, walk through the alias's args recursively, as we do today. ## Limitation: Multiple choices This approach has some limitations. Firstly, since liveness doesn't use the same type-test logic as outlives bounds do, we can't really try several options when we're faced with a choice. If we encounter two unique outlives regions in the param-env or bounds, we simply fall back to walking the opaque via its args. I expect this to be mostly mitigated by the special treatment of `'static`, and can be fixed in a forwards-compatible by a more sophisticated analysis in the future. ## Limitation: Opaque hidden types Secondly, we do not employ any of these rules when considering whether the regions captured by a hidden type are valid. That causes this code (cc #42940) to fail: ```rust trait Captures<'a> {} impl<T> Captures<'_> for T {} fn a() -> impl Sized + 'static { b(&vec![]) } fn b<'o>(_: &'o Vec<i32>) -> impl Sized + Captures<'o> + 'static {} ``` We need to have existential regions to avoid [unsoundness](rust-lang/rust#116040 (comment)) when an opaque captures a region which is not represented in its own substs but which outlives a region that does. ## Read more Context: rust-lang/rust#115822 (comment) (for the liveness case) More context: rust-lang/rust#42940 (comment) (for the opaque capture case, which this does not fix) [^1]: except for bivariant region args in opaques, which will become less relevant when we move onto edition 2024 capture semantics for opaques.
`async fn` in traits, and return-position `impl Trait` in traits, were stabilized by <rust-lang/rust#115822>. The object-safety error E0038 points to the Reference, so the Reference should mention this new criterion.
Stabilization report
This report proposes the stabilization of
#![feature(return_position_impl_trait_in_trait)]
(RPITIT) and#![feature(async_fn_in_trait)]
(AFIT). These are both long awaited features that increase the expressiveness of the Rust language and trait system.Closes #91611
Updates from thread
The thread has covered two major concerns:
Stabilization Summary
This stabilization allows the following examples to work.
Example of return-position
impl Trait
in trait definitionThis declares a trait method that returns some type that implements
Send
. It's similar to writing the following using an associated type, except that the associated type is anonymous.Example of return-position
impl Trait
in trait implementationThis defines a method implementation that returns an opaque type, just like RPIT does, except that all in-scope lifetimes are captured in the opaque type (as is already true for
async fn
and as is expected to be true for RPIT in Rust Edition 2024), as described below.Example of
async fn
in traitThis declares a trait method that returns some
Future
and a corresponding method implementation. This is equivalent to writing the following using RPITIT.The desirability of this desugaring being available is part of why RPITIT and AFIT are being proposed for stabilization at the same time.
Motivation
Long ago, Rust added RPIT and
async
/await
. These are major features that are widely used in the ecosystem. However, until now, these feature could not be used in traits and trait implementations. This left traits as a kind of second-class citizen of the language. This stabilization fixes that.async fn
in traitAsync/await allows users to write asynchronous code much easier than they could before. However, it doesn't play nice with other core language features that make Rust the great language it is, like traits. Support for
async fn
in traits has been long anticipated and was not added before due to limitations in the compiler that have now been lifted.async fn
in traits will unblock a lot of work in the ecosystem and the standard library. It is not currently possible to write a trait that is implemented usingasync fn
. The workarounds that exist are undesirable because they require allocation and dynamic dispatch, and any trait that uses them will become obsolete once nativeasync fn
in trait is stabilized.We also have ample evidence that there is demand for this feature from the
async-trait
crate, which emulates the feature using dynamic dispatch. The async-trait crate is currently the #5 async crate on crates.io ranked by recent downloads, receiving over 78M all-time downloads. According to a recent analysis, 4% of all crates use the#[async_trait]
macro it provides, representing 7% of all function and method signatures in trait definitions on crates.io. We think this is a lower bound on demand for the feature, because users are unlikely to use#[async_trait]
on public traits on crates.io for the reasons already given.Return-position
impl Trait
in traitasync fn
always desugars to a function that returnsimpl Future
.All
async fn
s today can be rewritten this way. This is useful because it allows adding behavior that runs at the time of the function call, before the first.await
on the returned future.In the spirit of supporting the same set of features on
async fn
in traits that we do outside of traits, it makes sense to stabilize this as well. As described by the RPITIT RFC, this includes the ability to mix and match the equivalent forms in traits and their corresponding impls:Return-position
impl Trait
in trait is useful for cases beyond async, just as regular RPIT is. As a simple example, the RFC showed an alternative way of writing theIntoIterator
trait with one fewer associated type.Major design decisions
This section describes the major design decisions that were reached after the RFC was accepted:
EDIT: Lint against async fn in trait definitions
async fn
in trait definitions could lead to a bad experience for people using work-stealing executors (by far the most popular choice). However, there are significant use cases for which the current support is all that is needed (single-threaded executors, such as those used in embedded use cases, as well as thread-per-core setups). We are prioritizing serving users well over protecting people from misuse, and therefore, we opt to stabilize the full range of functionality; however, to help steer people correctly, we are will issue a warning on the use ofasync fn
in trait definitions that advises users about the limitations. (See this summary comment for the details of the concern, and this comment for more details about the reasoning that led to this conclusion.)Capture rules:
The RFC's initial capture rules for lifetimes in impls/traits were found to be imprecisely precise and to introduce various inconsistencies. After much discussion, the decision was reached to make
-> impl Trait
in traits/impls capture all in-scope parameters, including both lifetimes and types. This is a departure from the behavior of RPITs in other contexts; an RFC is currently being authored to change the behavior of RPITs in other contexts in a future edition.Major discussion links:
Refinement:
The refinement RFC initially proposed that impl signatures that are more specific than their trait are not allowed unless the
#[refine]
attribute was included, but left it as an open question how to implement this. The stabilized proposal is that it is not a hard error to omit#[refine]
, but there is a lint which fires if the impl's return type is more precise than the trait. This greatly simplified the desugaring and implementation while still achieving the original goal of ensuring that users do not accidentally commit to a more specific return type than they intended.Major discussion links:
What is stabilized
Async functions in traits and trait implementations
async fn
are now supported in traits and trait implementations.async
may have default bodies.Return-position impl trait in traits and trait implementations
impl Trait
s are now supported in traits and trait implementations.impl Trait
in implementations are treated like regular return-positionimpl Trait
s, and therefore behave according to the same inference rules for hidden type inference and well-formedness.impl Trait
s may have default bodies.impl Trait
for each correspondingimpl Trait
in the trait method signature.For a detailed exploration of the technical implementation of return-position
impl Trait
in traits, see the dev guide.Mixing
async fn
in trait and return-positionimpl Trait
in traitA trait function declaration that is
async fn ..() -> T
may be satisfied by an implementation function that returnsimpl Future<Output = T>
, or vice versa.Return-position
impl Trait
in traits and trait implementations capture all in-scope lifetimesDescribed above in "major design decisions".
Return-position
impl Trait
in traits are "always revealing"When a trait uses
-> impl Trait
in return position, it logically desugars to an associated type that represents the return (the actual implementation in the compiler is different, as described below). The value of this associated type is determined by the actual return type written in the impl; if the impl also uses-> impl Trait
as the return type, then the value of the associated type is an opaque type scoped to the impl method (similar to what you would get when calling an inherent function returning-> impl Trait
). As with any associated type, the value of this special associated type can be revealed by the compiler if the compiler can figure out what impl is being used.For example, given this trait:
A function working with the trait generically is only able to see that the return value is
Debug
:But if a function calls
as_debug
on a known type (say,u32
), it may be able to resolve the return type more specifically, if that implementation specifies a concrete type as well:The return type used in the impl therefore represents a semver binding promise from the impl author that the return type of
<u32 as AsDebug>::as_debug
will not change. This could come as a surprise to users, who might expect that they are free to change the return type to any other type that implementsDebug
. To address this, we include arefining_impl_trait
lint that warns if the impl uses a specific type -- theimpl AsDebug for u32
above, for example, would toggle the lint.The lint message explains what is going on and encourages users to
allow
the lint to indicate that they meant to refine the return type:RFC #3245 proposed a new attribute,
#[refine]
, that could also be used to "opt-in" to refinements like this (and which would then silence the lint). That RFC is not currently implemented -- the#[refine]
attribute is also expected to reveal other details from the signature and has not yet been fully implemented.Return-position
impl Trait
andasync fn
in traits are opted-out of object safety checks when the parent function hasSelf: Sized
Traits that mention return-position
impl Trait
orasync fn
in trait when the associated function includes aSelf: Sized
bound will remain object safe. That is because the associated function that defines them will be opted-out of the vtable of the trait, and the associated types will be unnameable from any trait object.This can alternatively be seen as a consequence of #112319 (comment) and the desugaring of return-position
impl Trait
in traits to associated types which inherit the where-clauses of the associated function that defines them.What isn't stabilized (aka, potential future work)
Dynamic dispatch
As stabilized, traits containing RPITIT and AFIT are not dyn compatible. This means that you cannot create
dyn Trait
objects from them and can only use static dispatch. The reason for this limitation is that dynamic dispatch support for RPITIT and AFIT is more complex than static dispatch, as described on the async fundamentals page. The primary challenge to usingdyn Trait
in today's Rust is thatdyn Trait
today must list the values of all associated types. This means you would have to writedyn for<'s> Trait<Foo<'s> = XXX>
whereXXX
is the future type defined by the impl, such asF_A
. This is not only verbose (or impossible), it also uniquely ties thedyn Trait
to a particular impl, defeating the whole point ofdyn Trait
.The precise design for handling dynamic dispatch is not yet determined. Top candidates include:
callee site selection, in which we permit unsized return values so that the return type for an
-> impl Foo
method be can bedyn Foo
, but then users must specify the type of wide pointer at the call-site in some fashion.dyn*
, where we create a built-in encapsulation of a "wide pointer" and map the associated type corresponding to an RPITIT to the correspondingdyn*
type (dyn*
itself is not exposed to users as a type in this proposal, though that could be a future extension).Where-clause bounds on return-position
impl Trait
in traits or async futures (RTN/ART)One limitation of async fn in traits and RPITIT as stabilized is that there is no way for users to write code that adds additional bounds beyond those listed in the
-> impl Trait
. The most common example is wanting to write a generic function that requires that the future returned from anasync fn
beSend
:Currently, since the associated types added for the return type are anonymous, there is no where-clause that could be added to make this code compile.
There have been various proposals for how to address this problem (e.g., return type notation or having an annotation to give a name to the associated type), but we leave the selection of one of those mechanisms to future work.
In the meantime, there are workarounds that one can use to address this problem, listed below.
Require all futures to be
Send
For many users, the trait may only ever be used with
Send
futures, in which case one can write an explicitimpl Future + Send
:The nice thing about this is that it is still compatible with using
async fn
in the trait impl. In the async working group case studies, we found that this could work for the builder provider API. This is also the default approach used by the#[async_trait]
crate which, as we have noted, has seen widespread adoption.Avoid generics
This problem only applies when the
Self
type is generic. If theSelf
type is known, then the precise return type from anasync fn
is revealed, and theSend
bound can be inferred thanks to auto-trait leakage. Even in cases where generics may appear to be required, it is sometimes possible to rewrite the code to avoid them. The socket handler refactor case study provides one such example.Unify capture behavior for
-> impl Trait
in inherent methods and traitsAs stabilized, the capture behavior for
-> impl Trait
in a trait (whether as part of an async fn or a RPITIT) captures all types and lifetimes, whereas the existing behavior for inherent methods only captures types and lifetimes that are explicitly referenced. Capturing all lifetimes in traits was necessary to avoid various surprising inconsistencies; the expressed intent of the lang team is to extend that behavior so that we also capture all lifetimes in inherent methods, which would create more consistency and also address a common source of user confusion, but that will have to happen over the 2024 edition. The RFC is in progress. Should we opt not to accept that RFC, we can bring the capture behavior for-> impl Trait
into alignment in other ways as part of the 2024 edition.impl_trait_projections
Orthgonal to
async_fn_in_trait
andreturn_position_impl_trait_in_trait
, since it can be triggered on stable code. This will be stabilized separately in #115659.The error relates to the use of
Self
in a trait impl when the self type has a lifetime. It can be worked around by rewriting the impl not to useSelf
:Tests
Tests are generally organized between return-position
impl Trait
andasync fn
in trait, when the distinction matters.Remaining bugs and open issues
Failed to normalize
async_fn_in_trait
ICE for indirect recursion of async trait method calls #112047: Indirection introduced byasync fn
and return-positionimpl Trait
in traits may hide cycles in opaque types, causing overflow errors that can only be discovered by monomorphization.async fn
in trait is susceptible to issues with checking auto traits on futures' generators, like regularasync
. This is a manifestation of Tracking issue for incorrect lifetime bound errors in async #110338.async
is subject to the same issues.async fn
and return-positionimpl Trait
in trait requires the late-bound lifetimes in a trait and impl function signature to be equal.impl Trait
in trait deeply may result in slow compile times.async_fn_in_trait
#108362: Inference between return types and generics of a function may have difficulties when there's an.await
.async_fn_in_trait
#108362 (comment)) -- using traits does mean that there's possibly easier ways to hit it.async fn
and return-positionimpl Trait
in traits lower to associated types, users may encounter strange behaviors when implementing circularly dependent traits.async fn
and return-positionimpl Trait
in trait do not support specialization. This was deemed not blocking, since it can be fixed in the future (e.g. Do project specializable RPITIT projection #108321) and specialization is a nightly feature.(Nightly) Return type notation bugs
RTN is not being stabilized here, but there are some interesting outstanding bugs. None of them are blockers for AFIT/RPITIT, but I'm noting them for completeness.
async
and auto-trait bounds: Tracking issue for incorrect lifetime bound errors in async #110338. RTN does not cause this issue, just allows us to putSend
bounds on the anonymous futures that we have in traits.async_fn_in_trait
andreturn_type_notation
cause awkward awaits #112569 is a bug similar to associated type bounds, where nested bounds are not implied correctly.Alternatives
Do nothing
We could choose not to stabilize these features. Users that can use the
#[async_trait]
macro would continue to do so. Library maintainers would continue to avoid async functions in traits, potentially blocking the stable release of many useful crates.Stabilize
impl Trait
in associated type insteadAFIT and RPITIT solve the problem of returning unnameable types from trait methods. It is also possible to solve this by using another unstable feature,
impl Trait
in an associated type. Users would need to define an associated type in both the trait and trait impl:This also has the advantage of allowing generic code to bound the associated type. However, it is substantially less ergonomic than either
async fn
or-> impl Future
, and users still expect to be able to use those features in traits. Even if this feature were stable, we would still want to stabilize AFIT and RPITIT.That said, we can have both.
impl Trait
in associated types is desireable because it can be used in existing traits with explicit associated types, among other reasons. We should stabilize this feature once it is ready, but that's outside the scope of this proposal.Use the old capture semantics for RPITIT
We could choose to make the capture rules for RPITIT consistent with the existing rules for RPIT. However, there was strong consensus in a recent lang team meeting that we should change these rules, and furthermore that new features should adopt the new rules.
This is consistent with the tenet in RFC 3085 of favoring "Uniform behavior across editions" when possible. It greatly reduces the complexity of the feature by not requiring us to answer, or implement, the design questions that arise out of the interaction between the current capture rules and traits. This reduction in complexity – and eventual technical debt – is exactly in line with the motivation listed in the aforementioned RFC.
Make refinement a hard error
Refinement (
refining_impl_trait
) is only a concern for library authors, and therefore doesn't really warrant making into a deny-by-default warning or an error.Additionally, refinement is currently checked via a lint that compares bounds in the
impl Trait
s in the trait and impl syntactically. This is good enough for a warning that can be opted-out, but not if this were a hard error, which would ideally be implemented using fully semantic, implicational logic. This was implemented (#111931), but also is an unnecessary burden on the type system for little pay-off.History
impl Trait
in traits mergedNon-exhaustive list of PRs that are particularly relevant to the implementation:
impl Trait
in traits #101224Self
or projections inside an RPIT/async fn #103491Doc co-authored by @nikomatsakis, @tmandry, @traviscross. Thanks also to @spastorino, @cjgillot (for changes to opaque captures!), @oli-obk for many reviews, and many other contributors and issue-filers. Apologies if I left your name off 😺