🔮 Word by word audio subtitle synchronisation tool and API. Developed under GSoC 2017 with CCExtractor.
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Updated
Oct 27, 2019 - C++
🔮 Word by word audio subtitle synchronisation tool and API. Developed under GSoC 2017 with CCExtractor.
A speech recognition plugin for Unreal Engine 5. This is essentially a port of Pocketsphinx, to be used within an Unreal Engine project.
Qt wrapper around pocketsphinx with basic functionality
TV Remote Control via Offline Speech Recognition
Wrappers around RHVoice and PocketSphinx
A DBus interface for CMU Pocketsphinx speech recognition.
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