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1) Fix for #937 (tested in MP and fix confirmed)
2) Added prevention for server to be running TakeDamage() on already dead vehicles (this should hopefully not cause issues and optimize things)
3) Added prevention for server to be calling SetEngine() if the engine is already dead and burning (not really needed because of #2, but left in just in case)
Hopefully no issues arise because of #2 and #3
Originally reported by: Colin Basnett (Bitbucket: cmbasnett, GitHub: cmbasnett)
Steps to Reproduce
U
)Enter
.Results
An empty VehicleSay message is sent.
Expected Results
No VehicleSay message is sent.
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