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Minor editor rendering glitch #29

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angstr0m opened this issue Sep 24, 2020 · 3 comments
Closed

Minor editor rendering glitch #29

angstr0m opened this issue Sep 24, 2020 · 3 comments
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bug Something isn't working good first issue Good for newcomers help wanted Extra attention is needed

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@angstr0m
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Thanks for this very nice behavior tree implementation!

I found a minor cosmetic issue, which doesn't seem to affect the functionality or usability:

When rendering behavior trees in the editor, the horizontal lines are a bit off:
grafik

fluid-behavior-tree version: 2.2.2 (included using the Unity package manager)
Unity: 2019.4.10f1 Personal
OS: macOS 10.15.6

@ashblue ashblue added the bug Something isn't working label Oct 17, 2020
@ashblue
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ashblue commented Oct 17, 2020

Debating on fixing this or just rewriting things with the new UI 🤔 Will try to fix first though for sure.

@ashblue ashblue added investigating Need more information before determining action help wanted Extra attention is needed and removed investigating Need more information before determining action labels Mar 23, 2021
@ashblue
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ashblue commented Mar 24, 2021

If somebody wants to track this down and fix it, I bet it's a single line bugging out.

@ashblue ashblue added the good first issue Good for newcomers label Jan 9, 2023
TNThomas pushed a commit to TNThomas/fluid-behavior-tree that referenced this issue Jan 23, 2023
…ent breaking lines in viewport

Horizontal lines moved up 2 pixels. Vertical lines underneath boxes extended by 1 pixel.

fix ashblue#29
TNThomas pushed a commit to TNThomas/fluid-behavior-tree that referenced this issue Jan 30, 2023
…ent breaking lines in viewport

Vertical lines above boxes moved up by 1 pixel.

fix ashblue#29
@ashblue
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ashblue commented Nov 9, 2024

Fixed by PR #97

@ashblue ashblue closed this as completed Nov 9, 2024
ashblue pushed a commit that referenced this issue Nov 9, 2024
# [2.3.0](v2.2.3...v2.3.0) (2024-11-09)

### Bug Fixes

* **assetpath.cs:** retarget PATH_PROJECT ([45f5620](45f5620)), closes [#79](#79)
* **builds:** node version now pulls from .nvmrc ([8564210](8564210))
* **conditions:** generic condition had exit and init reversed ([c9ac8cc](c9ac8cc))
* **dark mode:** boxes keep proper color in dark mode for the visualizer ([b3dd08f](b3dd08f)), closes [#48](#48)
* **visualizer:** vertically connected nodes now connect properly ([321e47e](321e47e)), closes [#29](#29)

### Features

* **visualizer:** pausing the game now keeps active node highlighting ([b031653](b031653)), closes [#94](#94)
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Labels
bug Something isn't working good first issue Good for newcomers help wanted Extra attention is needed
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