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[backport Gazebo7] Fixed crash when collision size is zero #2769
[backport Gazebo7] Fixed crash when collision size is zero #2769
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Signed-off-by: ahcorde <[email protected]>
I tested this on Ubuntu 16.04, since that's where Kinetic + Gazebo 7 is official. |
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
Signed-off-by: ahcorde <[email protected]>
I retested and it works. Specifying Linux CI looks okay. @j-rivero @scpeters Mac is saying pip3 not found?
and Windows is not finding Qt:
None of this is related to this PR, but I don't know if I should approve and merge if some of the CIs hadn't run... |
I think that was an intermittent failure that should be resolved now by gazebo-tooling/release-tools#236 |
@osrf-jenkins run tests please |
Thanks Steve! Looks like Mac has a bunch of complaints about cmath and math.h, e.g.
Same thing for isfinite, isinf, isnan, isnormal, isgreater, etc. That looks like it shouldn't happen? |
Signed-off-by: ahcorde <[email protected]>
* Added test to check collisions equal to zero Signed-off-by: ahcorde <[email protected]> * Included feedback Signed-off-by: ahcorde <[email protected]> * make linters happy Signed-off-by: ahcorde <[email protected]> * Update Visual_TEST.cc
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Verified locally - test failed before the fix, and passed after the fix in Ubuntu 16 + Gazebo 7.
Orignal PR #2768
Signed-off-by: ahcorde [email protected]