Releases: yairm210/Unciv
4.15.10
4.15.10
modding: Validate tech row value
UI: More visible railroads
Display unexplored tiles 1-tile out from explored tiles
Retain zoom when moving between different city screens
Stats in notifications no longer have number format 'baked in'
Map no longer makes map options left-right scrollable
Only show 'move spies' button if there are places to move spies
Add Shuffle Civ option - By itanasi
4.15.9-patch1
4.15.9-patch1
4.15.9
4.15.9
Rendering performance improvements
Map example for new games is only an example and does not cause lag
Generate map tab in map editor properly scrollable
Added missing attack notification translations
Fixed unit statuses causing game to be unloadable
By itanasi:
- Add small Skip/Cycle Button
- Settling Suggestion Improvements
Add turn start unique - By SeventhM
4.15.8
4.15.8
'Triggers a global alert upon build start' works for units
UX:
- Added generated map type preview in New Game screen :D
- Better panel sizing in New Game screen
Fixed multiple buy buttons in construction info table
4.15.7
4.15.7
Revert all texture packing - solves several bugs at the expense of the faster rendering
Avoid rare crash when failing to load mods on Android
Fixed Unciv not starting on MacOS
modding:
- Added 'upon entering a [tileFilter] tile' trigger
- Added validation for UnitType.movementType
- populationFilter now accepts Specialist names
Fix Assignment Cycling - By itanasi
4.15.6-patch1-macOS
4.15.6-patch1-macOS
4.15.6-patch1
4.15.6-patch1
4.15.6
4.15.6
Fixed white blocks on new game from new game screen
Added stat categories for buildings in the construction list
Spy randomness is different for different spies in same city
Resize map with drag gesture - By sulai
Add info about adding project - By itanasi